![]() ![]() Heck, during my time with the game, I hit a seemingly insurmountable brick wall in the form of Skate or Die (a nice nod to EA’s Spectrum title), a level within Carnival of the Dead that took me a solid two hours to complete. ![]() But even when the going gets tough - and believe me, it does - OlliOlli 2 is still a blast to play. Nailing some of the latter, more challenging levels will not only require you to be well versed in the Tricktionary, it’ll also have you throwing caution to the wind. Because in a skateboarding game inspired by Tony Hawk, Skate and the like, flamboyancy is paramount if you want to rub shoulders with the frontrunners on the leaderboards. Moreover, the skatepark serves as a fantastic practise area outside of the Career, allowing you to add to your growing repertoire of skills as you progress. Yes, newcomers will spend a fair chunk of time wrangling with the controls, but it isn’t long before you’ve turned a simple Push and Kickflip into an ostentatious 360 Inward Heelflip with the perfect landing to match. Put simply, OlliOlli 2 gives you the power to run the gamut. Manuals, reverts, revert manuals, grind switching all of these new-fangled additions bolster a combo system as rich and deep as any 2D fighting game in the business.įor OlliOlli 2, the skatepark is your oyster.īut what’s a brimming repository of skills without a platform on which to show them off? Thankfully, Roll7’s sequel builds upon the foundations of its predecessor by ushering in ramps to launch from, hills to hurtle down, and split-route levels that allow you to skate the path less traveled. Among all of the factors that transitioned from originator to sequel, this high risk, high reward sensibility is arguably the most important.
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